POV-Ray : Newsgroups : povray.advanced-users : transform an object to an isosurface. : Re: transform an object to an isosurface. Server Time
29 Jul 2024 10:22:43 EDT (-0400)
  Re: transform an object to an isosurface.  
From: Settra
Date: 22 May 2002 13:33:11
Message: <3cebd657@news.povray.org>
tnx for the link, i had lost it :) i'll take a look at it.
JRG wrote:

> "Settra" wrote:
>> Hi everyone. I asked for myself if there was a way to take an object and
>> add a calculated value to its normal. In fact, what i want is a
>> displacement shader but i want it to be pov-compliant (i.e no povman or
>> other patch). does anyone here know of a maner to do this?
> 
> Not directly.
> But have a look at the iso_csg include file by Christoph Hormann.
> 
> --
> Jonathan.
> 
> Home: http://digilander.iol.it/jrgpov

-- 
--      --      --      --      --      --      --
http://skarsnik.free.fr/settra/  (pour l'instant un peu vide)
viens nombreux !!


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