tnx for the link, i had lost it :) i'll take a look at it.
JRG wrote:
> "Settra" wrote:
>> Hi everyone. I asked for myself if there was a way to take an object and
>> add a calculated value to its normal. In fact, what i want is a
>> displacement shader but i want it to be pov-compliant (i.e no povman or
>> other patch). does anyone here know of a maner to do this?
>
> Not directly.
> But have a look at the iso_csg include file by Christoph Hormann.
>
> --
> Jonathan.
>
> Home: http://digilander.iol.it/jrgpov
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http://skarsnik.free.fr/settra/ (pour l'instant un peu vide)
viens nombreux !!
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